Hi 👋 everyone,
I'm Stas!

I make XR spaces, AI automation and digital archives — for business, museums and cultural projects. I like tasks where the technology does not make noise but helps people work, remember and understand.

Directions

One way of working,
four entry points

Most often it all starts with the question of what has to change. Businesses need processes, predictability and less manual routine; museums and cultural institutions need preservation, display and a conversation with the visitor; media and educational projects need their material assembled, texts, video and publication. Below are four ways to build that kind of work.

XR and spatial experiences

Virtual offices, VR scenes, AR try-ons, digital twins and exhibition worlds. I build them in Unity and WebXR so that a space has a script, not only geometry.

WebXRUnityBlender
Virtual office for a lawyer →

AI automation and agents

I bring models, data and tools into understandable working processes. In practice that runs from research and documents to a knowledge system where decisions and taste stay with people.

agentsObsidianautomation
How I defended my thesis with AI agents →

Digital archives and culture

Photogrammetry, sound, local history and museum collections in a format that lives online, in a headset and on a screen in the hall. With attention to the source and to rights.

photogrammetryarchivesheritage
MetaVyatka — the archive of Vyatka →

Media and education

Documentary stories, texts, video and teaching materials: from the idea and the shoot to an educational product, a publication and a handover to the team.

mediaeducationprofessional training
Teaching, methodology and production →
Selected works

The ones that became
real

All works →
Own projects

The ones that keep
moving

All projects →

Ideas, research and systems do not have to be finished. They have a status, a history and a next action.

Own projectActiveFeatured

Nearventure

A micro-adventure planner: you set the time and the way you travel, and get a route through interesting places with a map, elevation data and GPX.

#vue#nestjs#postgis#graphhopper
Own projectIn developmentFeatured

LOCI

LOCI builds digital characters through which an organisation talks to its audience: the persona has a look, a voice and a character, while the knowledge and the allowed actions are controlled by the client.

#ai#llm#rag#vrm
Own projectPlannedFeatured

MetaVyatka

MetaVyatka is an unfinished digital archive and XR project about Vyatka, already presented in festival applications and individual digital conservation cases. Its further directions include growing the sound archive, a Next.js catalogue, an AI guide with RAG and moving the worlds to BasisVR; the readiness of these planned systems is not claimed.

#xr#ai#community#audio
Own projectPlannedFeatured

OmniPub

OmniPub is a content autopilot and editorial pipeline for media that need order in the flow of sources. I am building a system where automation removes the manual routine without killing taste, editorial control and…

#automation#ai#writing
Own projectPlannedFeatured

Mnemoform

Mnemoform is a project about translating memories, bodily signals and personal stories into tangible forms — not only physical objects, but also generative graphics and sound. What interests me here is not an abstract art metaphor but…

#ai#fabrication#sensors#memory
Own projectIdea

Personal File

A work about what happens when a machine writes a person's description — from their own words, with their consent — and that description then affects the person themselves.

#ai#agents#memory#surveillance
Profile

I design digital experience —
from research to a working system

About me →

I work at the intersection of XR, AI, web and documentary media: I design spatial experiences, automation and systems in which technology helps a person remember, understand and be present.

1994year of birth11+years in mediaXR · AI · Webworking focusSt. Petersburg · from Vyatkabased in St. Petersburg
Now

Self-employed · master's student at ITMO

I study in ITMO's master's programme “Digital Methods in the Humanities”, I run the Telegram channel “staniverse”, and I sometimes come back to YouTube — “staniverse” and “я.ты.город”.

Conversation

Tell me what
you are working on

Describe it in a couple of words: what is happening, where the bottleneck is and what result would be good enough. I will answer honestly whether it needs XR, AI or plain careful automation, and suggest the next step — without a big blind rollout.

Profile

I design digital experience —
from research to a working system

Download CV ↗

I work at the intersection of XR, AI, web and documentary media. I design clear interfaces, educational products and systems in which technology helps a person remember, understand and be present.

1994year of birth11+years in mediaXR · AI · Webworking focusSt. Petersburg · from Vyatkabased in St. Petersburg
NowSelf-employed · master's student at ITMO

Freelance, automation, GenAI, XR, web and media. I study in ITMO's master's programme “Digital Methods in the Humanities” (2026 – present).

Expand experience, education and tools
Experience
  • 2025 – present Information systems specialist
  • 2023 – present Self-employed: automation, GenAI, XR, Web, Media
  • 2023 – 2026 Lecturer and methodologist at VyatSU “Digital Departments”; in summer 2026 I put together the course “Fundamentals of Product Management”
  • 2015 – 2023 Computer operator and project curator at the VyatSU Media Centre
Education and courses
  • 2026 – present ITMO, master's programme “Digital Methods in the Humanities” (Digital Humanities), 45.04.04
  • 2026 Bachelor in State and Municipal Administration, VyatSU
  • 2026 Somnium Space Academy
  • 2026 Agents Week, Yandex School of Data Analysis
  • 2026 Premasters Art&Science, ITMO
  • 2025 VR development with Unity and the XR Interaction Toolkit, Stepik
  • 2024 Internet marketing and law, professional retraining at VyatSU
  • 2024 Digital Autumn: Changing Perspective, XR intensive
  • 2024 Unity Essential Pathway
  • 2022 “Modern digital technologies”, VyatSU
  • 2021 Digital technologies in journalism and PR, professional retraining at VyatSU
  • 2015 MB110x: Introduction to the Music Business
  • 2015 BMPR365x: Vocal Recording Technology
Tools

XR: Unity · Blender · Substance · WebXR · 8th Wall · Three.js
AI: n8n · LangChain · Dify · Supabase · Neo4j · ComfyUI · Python
Harnesses and agents: Claude Code · Codex · OpenCode · OpenClaw · Hermes · Pico Claw · pi
Web: Astro · Tilda · WordPress · Telegram Bot API
Infrastructure: Linux · Docker · Nginx · Home Assistant
Media: DaVinci Resolve · Premiere · Photoshop · OBS Studio

Achievements

Prize-winner of the XV Russian Youth Delphic Games in TV journalism, winner of “MediaMaster-2019”, finalist of the student media projects competition at the “Space of Eurasia” forum, Top-10 at ArtMasters-2025 in the “Virtual world designer” category.